21. Learning C# 7 by developing games with Unity 2017 :
Author: Micael DaGraça, Greg Lukosek.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development.,C# (Computer program language),Object-oriented programming (Computer science),Application software-- Development.,C# (Computer program language),GAMES-- Board.,Object-oriented programming (Computer science)
Classification :
QA76
.
73
.
C154


22. Learning Unreal Engine game development :
Author: Joanna Lee.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Android (Electronic resource),Android (Electronic resource),Computer games-- Design.,Computer games-- Programming.,UnrealScript (Computer program language),Computer games-- Design.,Computer games-- Programming.,GAMES / Board,UnrealScript (Computer program language)
Classification :
QA76
.
76
.
C672


23. Let's build a multiplayer phaser game :
Author: Oscar Lodriguez.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer games-- Programming.,GAMES-- Board.
Classification :
QA76
.
76
.
C672
L63
2019


24. Practical GameMaker projects :
Author: Ben Tyers.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Electronic games-- Programming.,GameMaker (Computer program language),Computer hardware.,Computer programming-- software development.,GameMaker (Computer program language),GAMES-- Board.,Games development & programming.
Classification :
GV1469
.
15


25. Practical Internet of Things with JavaScript :
Author: Arvind Ravulavaru.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Internet of things.,JavaScript (Computer program language),Raspberry Pi (Computer)-- Programming.,Digital lifestyle.,Electronic devices & materials.,GAMES / Board,Internet der Dinge,Internet of things.,JavaScript,JavaScript (Computer program language),Mainframes & minicomputers.,Raspberry Pi 3 Model B
Classification :
TK5105
.
8857


26. Practical game development with Unity and Blender /
Author: Alan Thorn.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Unity (Electronic resource),Blender (Computer file),Unity (Electronic resource),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Video games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.,Three-dimensional display systems.,Video games-- Design.
Classification :
QA76
.
76
.
C672


27. Practical shader development :
Author: Kyle Halladay.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Three-dimensional display systems.,Computer games-- Programming.,GAMES-- Board.,Three-dimensional display systems.
Classification :
QA76
.
76
.
C672


28. Practical tinker board :
Author: Liz Clark.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Single-board computers.,Single-board computers.
Classification :
QA76
.
C53
2019


29. Procedural content generation for Unity game development :
Author: Ryan Watkins.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games,Video games-- Design.
Classification :
GV1469
.
3


30. Production pipeline fundamentals for film and game /
Author: Renee Dunlop.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Motion pictures-- Production and direction.,Project management.,Video recordings-- Production and direction.,Computer games-- Programming.,Datorspel.,GAMES-- Board.,Motion pictures-- Production and direction.,Produktion.,Project management.,Video recordings-- Production and direction.,Video.
Classification :
QA76
.
76
.
C672
D863
2014eb


31. Programming video games for the evil genius /
Author: Ian Cinnamon.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.,Computer games-- Design.,Computer games-- Programming.,GAMES-- Video & Electronic.,Video games-- Design.
Classification :
QA76
.
76
.
C672
C48
2008eb


32. Resources for teaching discrete mathematics :
Author: edited by Brian Hopkins
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer science-- Mathematics-- Study and teaching (Higher)-- United States,Mathematics-- Study and teaching (Higher)-- United States
Classification :
QA13
.
R4768
2009


33. Serious games :
Author: Stefan Göbel, Augusto Garcia-Agundez, Thomas Tregel, Minhua Ma, Jannicke Baalsrud Hauge, Manuel Oliveira, Tim Marsh, Polona Caserman (eds.).
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design, Congresses.,Educational games, Congresses.,Game theory, Congresses.,Artificial intelligence.,Computer games-- Design.,Computers-- Computer Graphics.,Computers-- Data Processing.,Computers-- Intelligence (AI) & Semantics.,Computers-- User Interfaces.,Education-- Computers & Technology.,Educational equipment & technology, computer-aided learning (Calif.),Educational games.,Game theory.,Graphics programming.,Image processing.,Society & social sciences.,User interface design & usability.
Classification :
QA76
.
76
.
C672
J65
2017eb


34. The advanced game narrative toolbox /
Author: edited by Tobias Heussner.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.,COMPUTERS-- Computer Graphics-- Game Programming & Design.,COMPUTERS-- General.
Classification :
QA76
.
76
.
C672
A38
2019


35. The game narrative toolbox /
Author: Tobias Heussner, Toiya Kristen Finley, Jennifer Brandes Hepler, Ann Lemay.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Authorship.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.,Computerspiel,Design,Entwurf,GAMES-- Board.
Classification :
QA76
.
76
.
C672


36. Vintage games 2.0 :
Author: Matt Barton.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Video games-- History.,COMPUTERS / Computer Graphics / Game Programming & Design,COMPUTERS / General,GAMES / Board,Video games.
Classification :
GV1469
.
3
.
B37
2017

